The Pragmatic Programmer : From Journeyman to Master (Paperback)
by Andrew Hunt and David Thomas
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Overview
Using anecdotes, analogies, examples and parables, this user-friendly guide offers techniques for getting any programming job done effectively, and can help any programmer improve skills, no matter what level. Incorporates today's top languages, including Java, C, C++, and Perl.
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- ISBN-13: 9780201616224
- ISBN-10: 020161622X
- Publisher: Addison-Wesley Professional
- Date: October 1999
- Page Count: 352
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Table of Contents
Foreword.
Preface.
1. A Pragmatic Philosophy.
The Cat Ate My Source Code.
Software Entropy.
Stone Soup and Boiled Frogs.
Good-Enough Software.
Your Knowledge Portfolio.
Communicate!
Software Entropy.
Stone Soup and Boiled Frogs.
Good-Enough Software.
Your Knowledge Portfolio.
Communicate!
2. A Pragmatic Approach.
The Evils of Duplication.
Orthogonality.
Reversibility.
Tracer Bullets.
Prototypes and Post-it Notes.
Domain Languages.
Estimating.
Orthogonality.
Reversibility.
Tracer Bullets.
Prototypes and Post-it Notes.
Domain Languages.
Estimating.
3. The Basic Tools.
The Power of Plain Text.
Shell Games.
Power Editing.
Source Code Control.
Debugging.
Text Manipulation.
Code Generators.
Shell Games.
Power Editing.
Source Code Control.
Debugging.
Text Manipulation.
Code Generators.
4. Pragmatic Paranoia.
Design by Contract.
Dead Programs Tell No Lies.
Assertive Programming.
When to Use Exceptions.
How to Balance Resources.
Dead Programs Tell No Lies.
Assertive Programming.
When to Use Exceptions.
How to Balance Resources.
5. Bend, or Break.
Decoupling and the Law of Demeter.
Metaprogramming.
Temporal Coupling.
It's Just a View.
Blackboards.
Metaprogramming.
Temporal Coupling.
It's Just a View.
Blackboards.
6. While You Are Coding.
Programming by Coincidence.
Algorithm Speed.
Refactoring.
Code That's Easy to Test.
Evil Wizards.
Algorithm Speed.
Refactoring.
Code That's Easy to Test.
Evil Wizards.
7. Before the Project.
The Requirements Pit.
Solving Impossible Puzzles.
Not Until You're Ready.
The Specification Trap.
Circles and Arrows.
Solving Impossible Puzzles.
Not Until You're Ready.
The Specification Trap.
Circles and Arrows.
8. Pragmatic Projects.
Pragmatic Teams.
Ubiquitous Automation.
Ruthless Testing.
It's All Writing.
Great Expectations.
Pride and Prejudice.
Ubiquitous Automation.
Ruthless Testing.
It's All Writing.
Great Expectations.
Pride and Prejudice.
Appendices.
A Resources.
Professional Societies.
Building a Library.
Internet Resources.
Bibliography.
Building a Library.
Internet Resources.
Bibliography.
B Answers to Exercises.
Index. 020161622XT04062001
- ISBN: 9780201616224
- Publisher: Addison-Wesley Professional
- Date: October 1999
- Page Count: 352
- Availability: Usually ships in 2-4 weeks.







