Kyle Keeley is the class clown and a huge fan of all games board games, word games, and particularly video games. Read more...
FREE Shipping for Club Members
Not a member? Join Today!
- [-] Other Available FormatsOur PriceNew & Used MarketplaceEscape from Mr. Lemoncello's Library (Paperback)
Publisher: Yearling Books$6.99Escape from Mr. Lemoncello's Library (Audio - Unabridged)
Publisher: Random House$54.99Escape from Mr. Lemoncello's Library (Audio Compact Disc - Unabridged)
Publisher: Listening Library (Audio)$19.99Escape from Mr. Lemoncello's Library (Library Binding)
Publisher: Turtleback Books$17.20Escape from Mr. Lemoncello's Library (Library Binding)
Publisher: Random House Books for Young Readers$19.99Escape from Mr. Lemoncello's Library (Library Binding)
Publisher: Random House Books for Young Readers$19.99
Customers Also Bought
- Taffy of Torpedo Junction
Nell Wise Wechter
- Among the Hidden
Margaret Peterson Haddix
- The Year of Billy Miller
- Flora and Ulysses
- The Cheshire Cheese Cat
Carmen Agra Deedy
- A Strong Right Arm
Michelle Y. Green
Joyce Moyer Hostetter
- Turtle in Paradise
Jennifer L. Holm
- How Tia Lola Came to (Visit...
- The Candymakers
- Extra Credit
- Free Baseball
- Kenny & the Dragon
- The Penderwicks
- Where the Mountain Meets th...
More About Escape from Mr. Lemoncello's Library by Chris GrabensteinOverview"Charlie and the Chocolate Factory"meets"A Night in the Museum"in this action-packed"New York Times"Bestseller from Chris Grabenstein, coauthor of"I Funny," "Treasure Hunters"and other bestselling series with James Patterson
Kyle Keeley is the class clown and a huge fan of all games board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the construction of the new town library. Lucky Kyle wins a coveted spot as one of twelve kids invited for an overnight sleepover in the library, hosted by Mr. Lemoncello and riddled with lots and lots of games. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route
Don't missthe next puzzle-packed adventure "Mr. Lemoncello's Library Olympics" coming in January 2016
"Discover the coolest library in the world." James Patterson, #1"New York Times"bestselling author
34 STATE AWARDS AND COUNTING -- INCLUDING THE SUNSHINE STATE AWARD
Starred Review, Booklist
* An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka.
Starred Review, Kirkus Reviews
*"Full of puzzles to think about, puns to groan at . . . this solid, tightly plotted read is a winner for readers and game-players alike."
- ISBN-13: 9780375870897
- ISBN-10: 037587089X
- Publisher: Random House Books for Young Readers
- Publish Date: June 2013
- Page Count: 291
- Reading Level: Ages 8-12
Related CategoriesPublishers Weekly Reviews
Publishers Weekly® Reviews
- Reviewed in: Publishers Weekly, page .
- Review Date: 2013-04-22
- Reviewer: Staff
Librarians and English teachers will happily recommend this adventurous romp from Grabenstein (the Riley Mack books), which pays playful homage to books and libraries while engaging readers in a fast-paced competition involving research and reasoning skills. Twelve seventh-graders win a chance to spend an overnight lock-in previewing their town’s new public library—it’s a marvel of technological delights conceived by Luigi Lemoncello, the Willy Wonkalike founder of Mr. Lemoncello’s Imagination Factory, which is a source for every kind of game imaginable. During the lock-in the winners, who include game-lover Kyle Keeley and a group of multicultural classmates with a mix of aptitudes and interests, are offered a further challenge: “Find your way out of the library using only what’s in the library.” The winner will become spokesperson for the Imag-ination Factory. Book lovers will relish the lavish sprinkling of book titles and references while puzzle fans will enjoy figuring out the clues. A lighthearted parody of reality survival shows, the book reinvigorates the debate over the Dewey Decimal system and traditional library skills while celebrating teamwork, perseverance, and clever wits. Ages 9–12. Agent: Eric Myers, the Spieler Agency. (June)