Sophos, under the guidance of yet another tutor, practices his swordplay and strategizes escape scenarios should his father's villa come under attack. How would he save his mother? His sisters? Himself? Could he reach the horses in time? Where would he go?Read more...
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Sophos, under the guidance of yet another tutor, practices his swordplay and strategizes escape scenarios should his father's villa come under attack. How would he save his mother? His sisters? Himself? Could he reach the horses in time? Where would he go? But nothing prepares him for the day armed men, silent as thieves, swarm the villa courtyard ready to kill, to capture, to kidnap. Sophos, the heir to the throne of Sounis, disappears without a trace.
In Attolia, Eugenides, the new and unlikely king, has never stopped wondering what happened to Sophos. Nor has the Queen of Eddis. They send spies. They pay informants. They appeal to the gods. But as time goes by, it becomes less and less certain that they will ever see their friend alive again.
Across the small peninsula battles are fought, bribes are offered, and conspiracies are set in motion. Darkening the horizon, the Mede Empire threatens, always, from across the sea. And Sophos, anonymous and alone, bides his time. Sophos, drawing on his memories of Gen, Pol, the magus and Eddis sets out on an Badventure that will change all of their lives forever."
Publishers Weekly® Reviews
- Reviewed in: Publishers Weekly, page 132.
- Review Date: 2010-02-15
- Reviewer: Staff
The fourth installment in Turner's saga is another absorbing political drama, this time focusing on Sophos, reluctant heir to the Sounis throne. Readers will remember him as Useless the Younger in The Thief, when he was more interested in poetry than power. As the king's only heir, however, he had no choice but to prepare for the monarchy until, in the opening pages of this volume, he is kidnapped and sold into slavery. He narrates the story of his abduction to an undisclosed “you,” whose identity close readers of the series may guess. Given the complexity of Turner's plot, readers should reread the first three books before beginning this one, which derives its power from the intricate construction of Turner's imagined world, a realm in which her founding mythology is as impressive as her descriptions of the land itself. Sophos's choice—live anonymously in servitude or accept a role he doesn't want—drives the story as his allies approach a showdown with the enemy Medes. Strong evidence emerges that the story doesn't end here, and fans will savor this while they wait for more. Ages 10–up. (Apr.)