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A Dance of Cloaks
by David Dalglish


Overview - The Underworld rules the city of Veldaren. Thieves, smugglers, assassins... they fear only one man.
In book #1 of the Shadowdance series, Thren Felhorn is the greatest assassin of his time. All the thieves' guilds of the city are under his unflinching control.
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More About A Dance of Cloaks by David Dalglish
 
 
 
Overview
The Underworld rules the city of Veldaren. Thieves, smugglers, assassins... they fear only one man.
In book #1 of the Shadowdance series, Thren Felhorn is the greatest assassin of his time. All the thieves' guilds of the city are under his unflinching control. If he has his way, death will soon spill out from the shadows and into the streets.
Aaron is Thren's son, trained to be heir to his father's criminal empire. He's cold, ruthless - everything an assassin should be. But when Aaron risks his life to protect a priest's daughter from his own guild, he glimpses a world beyond piston, daggers, and the iron rule of his father.
Assassin or protector; every choice has its consequences.
Fantasy author David Dalglish spins a tale of retribution and darkness, and an underworld reaching for ultimate power.
Chronological Order"A Dance of Cloaks""A Dance of Blades""A Dance of Mirrors""A Dance of Shadows""A Dance of Ghosts""A Dance of Chaos"

 
Details
  • ISBN-13: 9780316242394
  • ISBN-10: 031624239X
  • Publisher: Orbit
  • Publish Date: October 2013
  • Page Count: 472

Series: Shadowdance #2

Related Categories

Books > Fiction > Fantasy - Epic
Books > Fiction > Action & Adventure

 
Publishers Weekly Reviews

Publishers Weekly® Reviews

  • Reviewed in: Publishers Weekly, page .
  • Review Date: 2013-08-12
  • Reviewer: Staff

The first volume of Dalglish’s Shadowdance trilogy, a “frenetic masterpiece” with “growing pains” (to quote the author’s modest afterword) that achieved self-published success, has been substantially revised for this edition, but its core remains a winning combination of A Game of Thrones, sword-and-sorcery RPGs, and vivid description. Aaron, the son of master thief Thren Felhorn, is an unprepossessing introvert who catches his father’s attention by stabbing an intruder—at age eight. Five years later, Aaron is learning the thieving trade in Veldaren, a city defined by internal war between the thieves’ guilds and the merchants’ guilds, with the weak, paranoid king a pawn on the board. The point of view shifts continually, encompassing bit players and major characters from every angle of the struggle, and Dalglish handles his cast of thousands with aplomb. Despite the inevitable quasi-medieval setting, saucy dagger-wielding maidens, and very convenient magic, this is a fun read. Dalglish puts familiar pieces together with a freshness and pleasure that are contagious. Agent: Michael Carr, Veritas Literary Agency. (Oct.)

 
BAM Customer Reviews