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Game Design Course : Principles, Practice, and Techniques-the Ultimate Guide for the Aspiring Game Designer
by Jim Thompson and Barnaby Berbank-green and Nic Cusworth


Overview - Practical, complete coverage of game design basics from design process to production

This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production.
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More About Game Design Course by Jim Thompson; Barnaby Berbank-green; Nic Cusworth
 
 
 
Overview
Practical, complete coverage of game design basics from design process to production

This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production.

Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

 
Details
  • ISBN-13: 9780471968948
  • ISBN-10: 0471968943
  • Publisher: John Wiley & Sons Inc
  • Publish Date: March 2007
  • Page Count: 192
  • Dimensions: 0.75 x 8.75 x 8.75 inches
  • Shipping Weight: 1.5 pounds


Related Categories

Books > Computers & Internet > Computer Graphics - Game Programming

 
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