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The Game Inventor's Guidebook : How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!
by Brian Tinsman

Overview - The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game?  Read more...

 
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More About The Game Inventor's Guidebook by Brian Tinsman
 
 
 
Overview
The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

 
Details
  • ISBN-13: 9781600374470
  • ISBN-10: 1600374476
  • Publisher: Morgan James Publishing
  • Publish Date: November 2008
  • Page Count: 263


Related Categories

Books > Games > Role Playing & Fantasy - General
Books > Games > Reference

 
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