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Genius : The Game
by Leopoldo Gout


Overview -

"Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together."

The Game: Get ready for Zero Hour as 200 geniuses from around the world go head to head in a competition hand-devised by India's youngest CEO and visionary.  Read more...


 
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    Genius (Paperback)
    Published: 2017-03-21
    Publisher: Square Fish
    $10.99
     
     
 
 

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More About Genius by Leopoldo Gout
 
 
 
Overview

"Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together."

The Game: Get ready for Zero Hour as 200 geniuses from around the world go head to head in a competition hand-devised by India's youngest CEO and visionary.

The Players:
Rex- One of the best programmers/hackers in the world, this 16-year-old Mexican-American is determined to find his missing brother.
Tunde-This14-year-old self-taught engineering genius has drawn the attention of a ruthless military warlord by single-handedly bringing electricity and internet to his small Nigerian village.
Painted Wolf-One of China's most respected activist bloggers, this mysterious 16-year-old is being pulled into the spotlight by her father's new deal with a corrupt Chinese official.

The Stakes: Are higher than you can imagine. Like life and death. Welcome to the revolution. And get ready to run.

 
Details
  • ISBN-13: 9781250045812
  • ISBN-10: 1250045819
  • Publisher: Feiwel & Friends
  • Publish Date: May 2016
  • Page Count: 304
  • Reading Level: Ages 12-18

Series: Genius

Related Categories

Books > > Action & Adventure - General
Books > > Science & Technology
Books > > Computers & Digital Media

 
Publishers Weekly Reviews

Publishers Weekly® Reviews

  • Reviewed in: Publishers Weekly, page .
  • Review Date: 2016-05-09
  • Reviewer: Staff

This exciting series starter from filmmaker and producer Gout follows the lives of three teenage geniuses: Rex, an ace coder and the son of illegal Mexican immigrants; Tunde, an impoverished, self-taught Nigerian engineering prodigy; and Painted Wolf, a middle-class Chinese girl with a talent for ferreting out corruption. Best friends who have only met online, they get caught up in the Game, an international competition run by 18-year-old CEO Kiran Biswas, "the biggest name in technology, cybernetics, futurism, and design." Painted Wolf discovers hints that Biswas's ostensibly humanitarian motives are suspect and that he may actually be working with a corrupt Chinese industrialist and a vicious African warlord. It's a fast-moving story that presents its protagonists with intriguing moral choices, and all three bring thorny personal problems to the contest, too. Maps, photographs, schematic illustrations, faux security footage stills, and other artwork further build out the teens' high-stakes, high-surveillance, and highly interconnected world, as well as their various technological innovations. The right sort of techie reader should be riveted. Ages 12–up. (May)

 
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