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Hikaru No Go, Volume 17
by Yumi Hotta and Takeshi Obata


Overview - An ancient ghost possesses Hikaru and unleashes his hidden genius

An ancient ghost possesses Hikaru and unleashes his hidden genius R to L (Japanese Style).

A Familiar Face From the moment he began playing go, Hikaru relied on Sai's supernatural support.  Read more...


 
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More About Hikaru No Go, Volume 17 by Yumi Hotta; Takeshi Obata
 
 
 
Overview
An ancient ghost possesses Hikaru and unleashes his hidden genius

An ancient ghost possesses Hikaru and unleashes his hidden genius R to L (Japanese Style).

A Familiar Face From the moment he began playing go, Hikaru relied on Sai's supernatural support. Now that his mentor has vanished into thin air, will he be able to handle the demands of life as a pro? Meanwhile, Hikaru's archrival Akira is playing so well even veteran players tremble at the mention of his name. And now, at long last, the two boys will play each other... After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness. In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed Go prodigy Akira Toya

 
Details
  • ISBN-13: 9781421525853
  • ISBN-10: 1421525852
  • Publisher: Viz Media
  • Publish Date: November 2009
  • Page Count: 208
  • Reading Level: Ages 10-13
  • Dimensions: 7.54 x 5.04 x 0.67 inches
  • Shipping Weight: 0.44 pounds

Series: Hikaru No Go (Paperback) #1

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Books > Comics & Graphic Novels > Manga - General

 
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