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Into the Hollow Earth
by Anson Montgomery


Overview - It starts with a simple call into the headmaster's office on a perfect fall day. It turns into a search for your missing parents that takes you and your two best friends on a trip into the hollow Earth. Part thriller, part travelogue, part personal quest, The Golden Path: Volume One weaves a labyrinthine journey as you search for answers to the truth about your past and the clues to your future.  Read more...

 
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More About Into the Hollow Earth by Anson Montgomery
 
 
 
Overview
It starts with a simple call into the headmaster's office on a perfect fall day. It turns into a search for your missing parents that takes you and your two best friends on a trip into the hollow Earth. Part thriller, part travelogue, part personal quest, The Golden Path: Volume One weaves a labyrinthine journey as you search for answers to the truth about your past and the clues to your future. Every choice you make could be the difference between your parents' life and death, and your ultimate destiny. Four storylines continue from Volume One to Volume Two. Can you find the ultimate Golden Path?

 
Details
  • ISBN-13: 9781933390819
  • ISBN-10: 1933390816
  • Publisher: Chooseco
  • Publish Date: May 2008
  • Page Count: 185
  • Reading Level: Ages 10-13
  • Dimensions: 8.1 x 6.2 x 0.8 inches
  • Shipping Weight: 0.9 pounds

Series: Choose Your Own Adventure: The Golden Path #1

Related Categories

Books > Juvenile Fiction > Fantasy & Magic
Books > Juvenile Fiction > Interactive Adventures

 
Publishers Weekly Reviews

Publishers Weekly® Reviews

  • Reviewed in: Publishers Weekly, page 139.
  • Review Date: 2008-04-28
  • Reviewer: Staff

Written by the son of a Choose Your Own Adventure series founder, this first volume of an all-new interactive CYOA series is just as kooky as 30-somethings remember. But whether these versions live up to their original counterparts—and whether contemporary readers, who are used to advanced role-playing games, will find the format compelling—is hard to say. While the thrill of deciding between various potentially lethal courses of action that “you” will follow remains (some especially suspenseful plot threads carry over into the next volume), the sophistication and cohesiveness of the narrative itself might be missing. A half-baked conspiracy theory story set in a dystopian future that is partially conveyed via canned dialogue (“They followed me and my colleagues here to this simple town and destroyed it in an orgy of hate”) and involves three plucky teens, a set of kidnapped parents, a mysterious explosion at a top-secret archeological dig with possible government involvement, a passageway to “Inner Earth” and fierce battles between Agarthans and Lemurians might have looked cutting edge when this format debuted in 1979, but now it seems old hat. Ages 10–up. (Apr.)

 
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