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Newsgames : Journalism at Play
by Ian Bogost and Simon Ferrari and Bobby Schweizer


Overview -

How videogames offer a new way to do journalism.

Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio.  Read more...


 
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More About Newsgames by Ian Bogost; Simon Ferrari; Bobby Schweizer
 
 
 
Overview

How videogames offer a new way to do journalism.

Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames.

Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies.

Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism -- not just an occasional treat for online readers -- newsgames can make a valuable contribution.



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Details
  • ISBN-13: 9780262518079
  • ISBN-10: 0262518074
  • Publisher: Mit Press
  • Publish Date: September 2012
  • Page Count: 235
  • Reading Level: Ages 18-UP
  • Dimensions: 8.74 x 5.85 x 0.6 inches
  • Shipping Weight: 0.73 pounds

Series: Mit Press

Related Categories

Books > Games & Activities > Video & Electronic
Books > Language Arts & Disciplines > Journalism

 
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