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2. He had to move into her purple mansion, which is NOT a place you want to find yourself after dark.
3.He can't remember the last time sleeping wasn't a nightmarish prospect. Like even a nap. What Charlie doesn't know is that his problems are about to get a whole lot more real. Nightmares can ruin a good night's sleep, but when they start slipping out of your dreams and into the waking world--that's a line that should never be crossed. And when your worst nightmares start to come true . . . well, that's something only Charlie can face. And he's going to need all the help he can get, or it might just be lights-out for Charlie Laird. For good.
Praise for Nightmares
Book one is a New York Times bestseller and Texas Bluebonnet nominee "Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and...readers will want to accompany him again."--The New York Times Book Review "A touching comical saga...about facing things that go bump in the night."--US Weekly "" Nightmares ] succeeds at scaring and amusing in equal measure... It's] sweet, charming, and imaginative."--Kirkus Reviews "Segel...and Miller build an entertaining, cartoony world full of scary (but not too scary) monsters, silly jokes, plucky kid heroes...with a promise of adventures to come."--Booklist "An engaging and creative story...woven with a generous amount of] humor."--VOYA "There's humor and a fairly high ick-factor."--School Library Journal "Cleverly crafted...This novel presents just the right mix of 'scary and humorous.'"--ILA Literacy Daily
- ISBN-13: 9780385744256
- ISBN-10: 0385744250
- Publisher: Delacorte Press
- Publish Date: September 2014
- Page Count: 355
- Reading Level: Ages 8-12
- Dimensions: 8.5 x 6.2 x 1.3 inches
- Shipping Weight: 1.05 pounds
Publishers Weekly® Reviews
- Reviewed in: Publishers Weekly, page .
- Review Date: 2014-09-08
- Reviewer: Staff
Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor Segel and co-author Miller (How to Lead a Life of Crime), first in a trilogy. Twelve-year-old Charlie Laird believes his new stepmother is a witch, in part due to his horrible nightmares about being held captive by witches. Charlie soon learns that the witches' Netherworld is real, and his fear has opened a portal allowing creatures to travel between realms. When Charlie ventures into the Netherworld to rescue his kidnapped younger brother, he becomes embroiled in an epic struggle to prevent the terrifying President Fear from turning the mortal world into a place of eternal nightmares. In a story that's both whimsical and disturbing, Charlie works to rescue his friends, help them overcome their fears, and find his courage. Segel and Miller make for a solid team; their Netherworld is populated by everything from talking bugs to killer clowns, and the underlying message—sometimes you have to admit to and confront your fears—is important. Kwasny's illustrations provide a fitting mixture of realism and absurdity. Ages 8–12. Agent: Erin Malone, William Morris Endeavor and Abrams Entertainment. (Sept.)