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Al Pha's Bet
by Amy Krouse Rosenthal and Delphine Durand


Overview - Wonderful things are being invented every day in Al Pha's world-fire, the wheel, even shadows His big chance to be part of history comes when the King announces that the twenty-six recently invented letters need to be put in order. Al makes a bet with himself that he's the man for the job.  Read more...

 
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More About Al Pha's Bet by Amy Krouse Rosenthal; Delphine Durand
 
 
 
Overview
Wonderful things are being invented every day in Al Pha's world-fire, the wheel, even shadows His big chance to be part of history comes when the King announces that the twenty-six recently invented letters need to be put in order. Al makes a bet with himself that he's the man for the job. Through a series of funny events, he eventually finds the perfect order for the letters, and the king rewards him by naming his creation the "Alphabet."

Sure to entertain and engage young readers, this book turns the ABC's inside out. Kids will laugh at the quirky illustrations and clever wordplay, while wondering where the alphabet really did get its order.

 
Details
  • ISBN-13: 9780399246012
  • ISBN-10: 0399246010
  • Publisher: G.P. Putnam's Sons Books for Young Readers
  • Publish Date: May 2011
  • Page Count: 32
  • Reading Level: Ages 3-5
  • Dimensions: 10.1 x 8.3 x 0.4 inches
  • Shipping Weight: 0.65 pounds


Related Categories

Books > Juvenile Fiction > Concepts - Alphabet
Books > Juvenile Fiction > Humorous Stories
Books > Juvenile Fiction > Historical - Ancient Civilizations

 
Publishers Weekly Reviews

Publishers Weekly® Reviews

  • Reviewed in: Publishers Weekly, page .
  • Review Date: 2011-03-07
  • Reviewer: Staff

Rosenthal's (Duck! Rabbit!) Al Pha is a character from ancient history, a man who "lived back when all sorts of things were being invented. Like fire. The wheel. Shadows." He's a funny-looking guy, too, with a thumblike body and jellified arms. In a private bet with himself, he takes up the king's challenge to arrange the letters of the alphabet in a beautiful order. Durand's (Big Rabbit's Bad Mood) loopy acrylic paintings carry the story through a long, long middle section about how Al comes to arrange each of the letters as he does ("Gee, I really am doing it. G—that can be the next letter!"), populating Al's world with a wacky assortment of proto-trees and flowers, as well as a cast of equally goofy-looking villagers and animals. Pages are well designed and visually lively throughout, the text peppered with spot illustrations. At long last Al's project is done, and—predictably—the king recognizes his effort and names the alphabet after Al and his private wager. Fans of dopey puns everywhere, rejoice! Ages 3–5. (May)

 
BAM Customer Reviews