Randy Riley loves two things: science and baseball. When it comes to the solar system, the constellations, and all things robot, Randy is a genius. Read more...
Randy Riley loves two things: science and baseball. When it comes to the solar system, the constellations, and all things robot, Randy is a genius. But on the baseball diamond? Not so much. He tries . . . but whiffs every time. Then, one night, Randy sees something shocking through his Space Boy telescope: it s a fireball, and it s headed right for his town Randy does the math, summons all of his science smarts, and devises a plan that will save the day in a spectacular way. Once again, Chris Van Dusen winds up his visual humor, dizzying perspectives, perfect pacing, and rollicking rhyme and delivers a hit to make readers stand up and cheer."
- ISBN-13: 9780763649463
- ISBN-10: 0763649465
- Publisher: Candlewick Press (MA)
- Publish Date: February 2012
- Page Count: 32
- Reading Level: Ages 4-8
Publishers Weekly® Reviews
- Reviewed in: Publishers Weekly, page .
- Review Date: 2011-11-21
- Reviewer: Staff
In this retro rhyming tribute to mind over batter, Van Dusen (King Hugo’s Huge Ego) casts a wide net: anyone who’s a fan of nerds, “Casey at the Bat,” classic science fiction, or mid-century design should find something to like in these eye-popping pages. The bespectacled hero is a kid who adores baseball but can’t hit the side of a barn; his real talent lies in astronomy and astrophysics (“He studied all the planets./ He memorized their tilt./ He researched how the thrusters/ on the rocket ships were built”). When Randy spots a “massive fireball” hurtling toward Earth, a geek’s gotta do what... well, you know: he invents a giant robot that hits a homer that saves the entire world. Van Dusen ramps up the action by having the goofiness unfold in the shiny, candy- colored suburbia of the early 1960s. For young readers, it’s an opportunity to encounter a strange civilization where coffee tables are kidney-shaped and mothers wear skirts even when they’re not at work; they’ll appreciate hitching a ride on Van Dusen’s time machine. Ages 4–7. Agent: Writers House. (Feb.)