Overview - They were the beautiful dreamers. From a hidden city deep in the Ural mountains, they walked the world as the coldest of Cold Warriors, under the command of the Kremlin and under the power of their own expansive minds. They slipped into the minds of Russia's enemies with diabolical ease, and drove their human puppets to murder - and worse. Read more...
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More About Rasputin's Bastards by David Nickle
They were the beautiful dreamers. From a hidden city deep in the Ural mountains, they walked the world as the coldest of Cold Warriors, under the command of the Kremlin and under the power of their own expansive minds. They slipped into the minds of Russia's enemies with diabolical ease, and drove their human puppets to murder - and worse. They moved as Gods. And as Gods, they might have remade the world. But like the mad holy man Rasputin, who destroyed Russia through his own powerful influence, in the end, the psychic spies for the Motherland were only in it for themselves. It is the 1990s. The Cold War is long finished. From a suite in an unseen hotel in the heart of Manhattan, an old warrior named Kolyokov sets out with an open heart, to gather together the youngest members of his immense, and immensely talented, family. They are more beautiful - and more terrible - than any who came before them. They are Rasputin's bastards. And they will remake the world
- ISBN-13: 9781926851594
- ISBN-10: 1926851595
- Publisher: Diamond Comic Distributors
- Publish Date: June 2012
- Page Count: 467
Publishers Weekly Reviews
Publishers Weekly® Reviews
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This fantasy novel about cold war psychic spies and their controllers is written in the tradition of the great Russian novels: it’s very long, it’s got an enormously unwieldy cast, and a casual reader will often have no idea what’s going on. The “bastards” in question are children who can “dream-walk” and control the minds of others. They end up in the hands of an exploitive American ex-spy and are rescued by a Chinese dream-walker and a Russian bodyguard before getting mixed up in another dream-walker’s attempt to take over the world. While clever chapter titles give useful hints, it’s hard to keep everyone straight, given that at any point, a character may or may not be inhabited and controlled by another character or group of characters, and it isn’t necessarily clear whether any of their surroundings are real. There are many brilliant moments in this genuinely inventive book, but they’re too often separated by fanciful digressions and heavy-handed evocations of classic literature. Agent: Monica Pacheco, Anne McDermid Associates. (July)