Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin?
Unlike all of those button-pushing manuals out there, Rig it Right breaks down rigging so that you can achieve a fundamental understanding of the concept, allowing you to rig more intuitively in your own work.
Read more...Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin?
Unlike all of those button-pushing manuals out there, Rig it Right breaks down rigging so that you can achieve a fundamental understanding of the concept, allowing you to rig more intuitively in your own work. Veteran animation professor Tina O'Hailey will get you up and rigging in a matter of hours with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. After you have moved beyond basic bi-pedal characters, Rig it Right will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs.
This item is Non-Returnable.
- ISBN-13: 9780240820798
- ISBN-10: 0240820797
- Publisher: Focal Press
- Publish Date: February 2013
- Page Count: 304
- Dimensions: 9.6 x 7.4 x 0.7 inches
- Shipping Weight: 1.7 pounds
Series: Computers and People

Related Categories
Books > Computers > Digital Media - Video & Animation
Books > Art > Digital
Books > Computers > Computer Graphics