Dean Seaborne is thrown off his ship by the Pirate King and given one last chance to redeem himself before he meets Davy Jones's locker. Read more...
Dean Seaborne is thrown off his ship by the Pirate King and given one last chance to redeem himself before he meets Davy Jones's locker. He has to spy on the Pirate King's biggest rival, Gentleman Jim Harper, and find the treasure hidden on the mysterious island of Zenhala.
Once on Zenhala, Dean finds that the inhabitants of the island think he is the lost prince who went missing 13 year ago. In order to fulfill his mission for the Pirate King, Dean undergoes intense and fantastical trials to prove he "is" the lost prince. But the longer Dean stays on the island, the more he questions his mission.
"Releases simultaneously in electronic book format (978-1-60684-526-4)"
- ISBN-13: 9781606845257
- ISBN-10: 160684525X
- Publisher: Darby Creek Publishing
- Publish Date: April 2015
- Page Count: 400
- Reading Level: Ages 10-13
- Dimensions: 8.4 x 5.6 x 1.5 inches
- Shipping Weight: 1.1 pounds
Publishers Weekly® Reviews
- Reviewed in: Publishers Weekly, page .
- Review Date: 2015-04-27
- Reviewer: Staff
It's a pirate's life for 13-year-old orphan Dean Seaborne, who serves as a spy for the fearsome One-Eyed Jack, pirate king of the Caribbean, infiltrating other ships to find loot for his implacable boss. After trying to go straight and getting caught, Dean is given one last chance: find the fabled island of Zenhala and deliver its legendary golden orchard to One-Eyed Jack. Or else. To do so, Dean poses as the missing prince of Zenhala, a role for which he feels drastically unsuited. To his surprise, the natives of Zenhala seem ready to believe him, but before he can assume the throne, he has to survive three tasks proving his worthiness. As Dean dodges assassination attempts and inexplicably succeeds at each trial, he starts to wonder if he'll find a home in Zenhala. Myklusch (the Jack Blank trilogy) offers a rousing nautical adventure (first in a duology), filled with suspense, action, and colorful characters. He makes great use of familiar and much-loved tropes—pirates, lost royalty, death-defying challenges—while incorporating some nifty novel elements of his own. Ages 8–up. (Apr.)