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The Unofficial Pokemon Go Field Guide
by Media Lab Books and Tips & Tricks Magazine


Overview -

In The Unofficial Pokemon Go Field Guide , professional Pokemon Trainer Ivy St. Ive teaches you everything you need to know in order to become a Pokemon Go master overnight. This guide contains tips, tricks, secrets, character guides and insider info on how to catch 'em all

Millions of people have taken up the challenge of Pokemon Go, the location-based, augmented reality game in which people use their smartphones to catch pokemon while on the go.  Read more...


 
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More About The Unofficial Pokemon Go Field Guide by Media Lab Books; Tips & Tricks Magazine
 
 
 
Overview

In The Unofficial Pokemon Go Field Guide, professional Pokemon Trainer Ivy St. Ive teaches you everything you need to know in order to become a Pokemon Go master overnight. This guide contains tips, tricks, secrets, character guides and insider info on how to catch 'em all

Millions of people have taken up the challenge of Pokemon Go, the location-based, augmented reality game in which people use their smartphones to catch pokemon while on the go. With so many fans hunting, catching and battline with their pokemons, it's been impossible to find an edge over the competition and become the greatest trainer of them all - until now. This field guide includes every tip, trick, strategy and shortcut you need to become a legend, including:

- How to take over any gym, no matter how heavily guarded
- A breakdown of every pokemon in the game
- How to develop the strongest collection of pokemon
- Where to find the rarest of pokemon
- How to level up as fast as possible

You'll also find stories celebrating the community and lifestyle of all things Pokemon


 
Details
  • ISBN-13: 9781942556565
  • ISBN-10: 194255656X
  • Publisher: Media Lab Books
  • Publish Date: September 2016
  • Page Count: 208
  • Reading Level: Ages 7-UP
  • Dimensions: 8.4 x 5.4 x 0.5 inches
  • Shipping Weight: 0.85 pounds


Related Categories

Books > Juvenile Nonfiction > Games & Activities - Video & Electronic Games
Books > Juvenile Nonfiction > Computers - Entertainment & Games

 
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