Events are coming to a climax in the Banished Lands, as the war reaches new heights. Read more...
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Events are coming to a climax in the Banished Lands, as the war reaches new heights. King Nathair has taken control of the fortress at Drassil and three of the Seven Treasures are in his possession. And together with Calidus and his ally Queen Rhin, Nathair will do anything to obtain the remaining Treasures. With all seven under his command, he can open a portal to the Otherworld. Then Asroth and his demon-horde will finally break into the Banished Lands and become flesh.
Meanwhile Corban has been taken prisoner by the Jotun, warrior giants who ride their enormous bears into battle. His warband scattered, Corban must make new allies if he hopes to survive. But can he bond with competing factions of warlike giants? Somehow he must, if he's to counter the threat Nathair represents.
His life hangs in the balance - and with it, the fate of the Banished Lands.
- ISBN-13: 9780316386340
- ISBN-10: 0316386340
- Publisher: Orbit
- Publish Date: December 2016
- Page Count: 736
- Dimensions: 9.1 x 6 x 1.9 inches
- Shipping Weight: 1.6 pounds
Series: Faithful and the Fallen #1
Publishers Weekly® Reviews
- Reviewed in: Publishers Weekly, page .
- Review Date: 2016-10-31
- Reviewer: Staff
Gwynne brings his Faithful and the Fallen epic fantasy series to a melee-laden climax in this violent fourth volume (after Ruin). He begins with a splash as two of his heroes, Veradis and Alcyon, fall from a tower into a river to escape from Calidus, a demon in human form whos trying to gather seven treasures to bring a host of demons into the world of flesh. The pair join with remnants of an alliance led by another hero, Corban, who was defeated at the ancient fortress of Drassil. Corban has been captured by the Jotun clan of giants, but the rest of his forces seek to reunite and continue fighting against the demons and their allies and thralls. In the west, two queens clash, one a staunch ally of Calidus and the other refusing to believe that the God-War is upon them. Those who enjoy fantasy warfare will relish this installment, as there are endless skirmishes, duels, pitched battles, raids, ambushes, and every other form of combat. Some parts feel a bit derivative, though, as when a small band seeks to destroy powerful artifacts while a diversionary assault rages, à la The Return of the King. (Dec.)