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Zero Sum Game
by David Mack


Overview - A spy for the Typhon Pact--a new political rival of the Federation--steals the plans for Starfleet's newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive's secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr.  Read more...

 
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More About Zero Sum Game by David Mack
 
 
 
Overview
A spy for the Typhon Pact--a new political rival of the Federation--steals the plans for Starfleet's newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive's secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love.

Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the U.S.S. Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.

 
Details
  • ISBN-13: 9781439160794
  • ISBN-10: 1439160791
  • Publisher: Pocket Books
  • Publish Date: October 2010
  • Page Count: 336
  • Dimensions: 6.74 x 4.26 x 0.96 inches
  • Shipping Weight: 0.37 pounds

Series: Star Trek: Typhon Pact

Related Categories

Books > Fiction > Science Fiction - General
Books > Fiction > Science Fiction - Action & Adventure
Books > Fiction > Science Fiction - Hard Science Fiction

 
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