Bit by Bit : How Video Games Transformed Our World (Revised)
by Andrew Ervin


Overview -
An acclaimed critic argues that video games are the most vital art form of our time
Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing--and there is a 40 percent chance this person is a woman.
In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political--and because they turn players into artists themselves.

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Hardcover - Revised Ed.
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More About Bit by Bit by Andrew Ervin
 
 
 
Overview
An acclaimed critic argues that video games are the most vital art form of our time
Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing--and there is a 40 percent chance this person is a woman.
In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political--and because they turn players into artists themselves.

 
Details
  • ISBN-13: 9780465039708
  • ISBN-10: 0465039707
  • Publisher: Basic Books
  • Publish Date: May 2017
  • Page Count: 304
  • Dimensions: 8.2 x 5.7 x 1 inches
  • Shipping Weight: 0.8 pounds


Related Categories

Books > Games & Activities > Video & Mobile
Books > Social Science > Popular Culture
Books > Art > Popular Culture

 
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