menu

The Climate Change Playbook : 22 Systems Thinking Games for More Effective Communication about Climate Change
by Dennis Meadows and Linda Booth Sweeney and Gillian Martin Mehers




Overview -

Advocates and teachers often find it difficult to communicate the complexities of climate change, because the people they are trying to reach hold so many mistaken assumptions. They assume, for example, that when climate change becomes an obvious threat to our everyday lives, there will still be time enough to make changes that will avoid disaster. Yet at that point it will be too late. Or they assume we can use our current paradigms and policy tools to find solutions. Yet the approaches that caused damage in the first place will cause even more damage in the future.

Even the increasingly dire warnings from scientists haven't shaken such assumptions. Is there another way to reach people?

The simple, interactive exercises in The Climate Change Playbook can help citizens better understand climate change, diagnose its causes, anticipate its future consequences, and effect constructive change. Adapted from The Systems Thinking Playbook, the twenty-two games are now specifically relevant to climate-change communications and crafted for use by experts, advocates, and educators. Illustrated guidelines walk leaders through setting each game up, facilitating it, and debriefing participants. Users will find games that are suitable for a variety of audiences--whether large and seated, as in a conference room, or smaller and mobile, as in a workshop, seminar, or meeting.

Designed by leading thinkers in systems, communications, and sustainability, the games focus on learning by doing.

  Read Full Product Description
 
local_shippingFor Delivery
Earliest ship date: May 18, 2021
This item is Non-Returnable.
FREE Shipping for Club Members help
 
storeBuy Online Pickup At Store
search store by zipcode

 
 
New & Used Marketplace 12 copies from $14.00
 
 
 

More About The Climate Change Playbook by Dennis Meadows; Linda Booth Sweeney; Gillian Martin Mehers

 
 
 

Overview

Advocates and teachers often find it difficult to communicate the complexities of climate change, because the people they are trying to reach hold so many mistaken assumptions. They assume, for example, that when climate change becomes an obvious threat to our everyday lives, there will still be time enough to make changes that will avoid disaster. Yet at that point it will be too late. Or they assume we can use our current paradigms and policy tools to find solutions. Yet the approaches that caused damage in the first place will cause even more damage in the future.

Even the increasingly dire warnings from scientists haven't shaken such assumptions. Is there another way to reach people?

The simple, interactive exercises in The Climate Change Playbook can help citizens better understand climate change, diagnose its causes, anticipate its future consequences, and effect constructive change. Adapted from The Systems Thinking Playbook, the twenty-two games are now specifically relevant to climate-change communications and crafted for use by experts, advocates, and educators. Illustrated guidelines walk leaders through setting each game up, facilitating it, and debriefing participants. Users will find games that are suitable for a variety of audiences--whether large and seated, as in a conference room, or smaller and mobile, as in a workshop, seminar, or meeting.

Designed by leading thinkers in systems, communications, and sustainability, the games focus on learning by doing.



This item is Non-Returnable.

 

Details

  • ISBN-13: 9781603586764
  • ISBN-10: 1603586768
  • Publisher: Chelsea Green Publishing Company
  • Publish Date: May 2016
  • Page Count: 192
  • Dimensions: 9.1 x 6 x 0.6 inches
  • Shipping Weight: 0.65 pounds


Related Categories

 

BAM Customer Reviews