{
"item_title" : "Learning Stencyl 3.X Game Development",
"item_author" : [" Innes Borkwood "],
"item_description" : "A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.",
"item_img_path" : "https://covers2.booksamillion.com/covers/bam/1/84/969/596/1849695962_b.jpg",
"price_data" : {
"retail_price" : "48.99", "online_price" : "48.99", "our_price" : "48.99", "club_price" : "48.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : ""
}
}
Learning Stencyl 3.X Game Development : Beginner's Guide
Overview
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
This item is Non-Returnable
Customers Also Bought
Details
- ISBN-13: 9781849695961
- ISBN-10: 1849695962
- Publisher: Packt Publishing
- Publish Date: April 2013
- Dimensions: 9.25 x 7.5 x 0.7 inches
- Shipping Weight: 1.27 pounds
- Page Count: 336
Related Categories
