menu
{ "item_title" : "Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research", "item_author" : [" Jun Yu", "Dacheng Tao "], "item_description" : "The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations", "item_img_path" : "https://covers2.booksamillion.com/covers/bam/1/11/811/514/1118115147_b.jpg", "price_data" : { "retail_price" : "110.95", "online_price" : "110.95", "our_price" : "110.95", "club_price" : "110.95", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research|Jun Yu

Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research

local_shippingShip to Me
On Order. Usually ships in 2-4 weeks
FREE Shipping for Club Members help

Overview

The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations

This item is Non-Returnable

Details

  • ISBN-13: 9781118115145
  • ISBN-10: 1118115147
  • Publisher: Wiley-IEEE Press
  • Publish Date: March 2013
  • Dimensions: 9.3 x 6.3 x 0.5 inches
  • Shipping Weight: 1 pounds
  • Page Count: 208

Related Categories

You May Also Like...

    1

BAM Customer Reviews