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GPU Pro : Advanced Rendering Techniques
by Wolfgang Engel




Overview -

This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

Example programs and source code can be downloaded from the book's CRC Press web page.

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More About GPU Pro by Wolfgang Engel

 
 
 

Overview

This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

Example programs and source code can be downloaded from the book's CRC Press web page.



This item is Non-Returnable.

 

Details

  • ISBN-13: 9781568814728
  • ISBN-10: 1568814720
  • Publisher: A K PETERS
  • Publish Date: June 2010
  • Page Count: 715
  • Dimensions: 9.3 x 7.6 x 1.2 inches
  • Shipping Weight: 2.91 pounds


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