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AI for Games and Animation|John David Funge

AI for Games and Animation : A Cognitive Modeling Approach

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Overview

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

This item is Non-Returnable

Details

  • ISBN-13: 9781568811031
  • ISBN-10: 1568811039
  • Publisher: A K PETERS
  • Publish Date: July 1999
  • Dimensions: 9.24 x 6.25 x 0.61 inches
  • Shipping Weight: 1.02 pounds
  • Page Count: 236

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