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"item_title" : "AI for Games and Animation",
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AI for Games and Animation : A Cognitive Modeling Approach
Overview
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.
This item is Non-Returnable
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Details
- ISBN-13: 9781568811031
- ISBN-10: 1568811039
- Publisher: A K PETERS
- Publish Date: July 1999
- Dimensions: 9.24 x 6.25 x 0.61 inches
- Shipping Weight: 1.02 pounds
- Page Count: 236
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