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{ "item_title" : "Action-First Learning", "item_author" : [" Karl M. Kapp "], "item_description" : "Game On Action-Based Training Designs for Better LearningPassive learning just doesn't cut it in today's evolving, competitive workplace. Research demonstrates that action-first learning works because it engages the mind immediately and makes sure that knowledge and skills will stick. With a more diverse array of action-based training designs, organizations can motivate learners, provide hands-on, collaborative practice, and drive behavioral change.In Action-First Learning, educator and tech expert Karl M. Kapp covers nine distinct types of learning experiences in one volume--from card and board games, escape rooms, and branching scenarios to augmented reality and AI-powered coaching. He explains why each design works and how to choose, plan, and execute the right kind of project for your goals. Each chapter includes a detailed case study, a design checklist, and tips on how to leverage AI in the creation of action-first learning.The book includes a chapter by instructional designer Amy Pape about how to improve action-first learning through accessibility and another by L&D expert Kevin Thorn on the use of comics in action-first learning.", "item_img_path" : "https://covers1.booksamillion.com/covers/bam/1/95/715/792/1957157925_b.jpg", "price_data" : { "retail_price" : "41.99", "online_price" : "41.99", "our_price" : "41.99", "club_price" : "41.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Action-First Learning|Karl M. Kapp

Action-First Learning : Instructional Design Techniques to Engage and Inspire

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Overview

Game On Action-Based Training Designs for Better Learning


Passive learning just doesn't cut it in today's evolving, competitive workplace. Research demonstrates that action-first learning works because it engages the mind immediately and makes sure that knowledge and skills will stick. With a more diverse array of action-based training designs, organizations can motivate learners, provide hands-on, collaborative practice, and drive behavioral change.


In Action-First Learning, educator and tech expert Karl M. Kapp covers nine distinct types of learning experiences in one volume--from card and board games, escape rooms, and branching scenarios to augmented reality and AI-powered coaching. He explains why each design works and how to choose, plan, and execute the right kind of project for your goals. Each chapter includes a detailed case study, a design checklist, and tips on how to leverage AI in the creation of action-first learning.


The book includes a chapter by instructional designer Amy Pape about how to improve action-first learning through accessibility and another by L&D expert Kevin Thorn on the use of comics in action-first learning.

This item is Non-Returnable

Details

  • ISBN-13: 9781957157924
  • ISBN-10: 1957157925
  • Publisher: ASTD
  • Publish Date: April 2025
  • Dimensions: 9 x 6 x 0.7 inches
  • Shipping Weight: 0.95 pounds
  • Page Count: 324

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