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{ "item_title" : "Advances in Computer Games", "item_author" : [" Cameron Browne", "Akihiro Kishimoto", "Jonathan Schaeffer "], "item_description" : "This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23-25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/3/03/111/487/3031114876_b.jpg", "price_data" : { "retail_price" : "79.99", "online_price" : "79.99", "our_price" : "79.99", "club_price" : "79.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Advances in Computer Games|Cameron Browne

Advances in Computer Games : 17th International Conference, Acg 2021, Virtual Event, November 23-25, 2021, Revised Selected Papers

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Overview

This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23-25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

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Details

  • ISBN-13: 9783031114878
  • ISBN-10: 3031114876
  • Publisher: Springer
  • Publish Date: August 2022
  • Dimensions: 9.21 x 6.14 x 0.57 inches
  • Shipping Weight: 0.85 pounds
  • Page Count: 257

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