{
"item_title" : "Anatomy of Game Design",
"item_author" : [" Tom Smith "],
"item_description" : "Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.",
"item_img_path" : "https://covers3.booksamillion.com/covers/bam/1/03/238/755/1032387556_b.jpg",
"price_data" : {
"retail_price" : "135.00", "online_price" : "135.00", "our_price" : "135.00", "club_price" : "135.00", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : ""
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Overview
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.
This item is Non-Returnable
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Details
- ISBN-13: 9781032387550
- ISBN-10: 1032387556
- Publisher: CRC Press
- Publish Date: October 2024
- Dimensions: 9 x 6 x 0.63 inches
- Shipping Weight: 1.18 pounds
- Page Count: 264
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