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Beginning Programming Using Retro Computing|Gerald Friedland

Beginning Programming Using Retro Computing : Learn Basic with a Commodore Emulator

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Overview

Beginning Programming Using Retro Computing Chapter 1: Getting Started Chapter 2: Simple Drawing Chapter 3: MathChapter 4: Sound Chapter 5: Colors Chapter 6: Graphics Chapter 7: Errors Chapter 8: Variables Chapter 9: Math and Variables Chapter 10: A Program Chapter 11: Questions Chapter 12: Counting Chapter 13: Conditions Chapter 14: More ProgramsAppendix: Saving and Loading

Details

  • ISBN-13: 9781484241455
  • ISBN-10: 1484241452
  • Publisher: Apress
  • Publish Date: December 2018
  • Dimensions: 10 x 7 x 0.22 inches
  • Shipping Weight: 0.44 pounds
  • Page Count: 90

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