{
"item_title" : "C# Game Development with Modern .NET",
"item_author" : [" Dwain Fleshman "],
"item_description" : "Build three complete 2D games and learn how to bring your own game ideas to life.Bring your ideas to life with responsive controls, satisfying action, and worlds players can explore. Learn how to carry that experience through menus, saving, testing, and release.C# Game Development with Modern .NET shows you how to connect these pieces through practical projects that grow from a first playable prototype into complete games. Using .NET 10, C# 14, and MonoGame, you'll learn how your code shapes what players see, feel, and do.Finish three games and build a foundation for your own.Arcade Breaker: Turn a paddle-and-ball prototype into a complete arcade challenge with levels, power-ups, scoring, and victory and defeat conditions.A scrolling platformer: Build an explorable world with responsive jumping, reliable collisions, enemies, hazards, and checkpoints that make progress meaningful.An arena combat game: Create precise aiming, fast-moving projectiles, enemy waves, and weapon upgrades, then balance the action into a satisfying survival challenge.Along the way, you'll learn to solve problems that can spoil a promising game, from projectiles passing through enemies to movement that feels inconsistent. Understanding why the solutions work helps you apply them to mechanics of your own. Build the skills that turn a prototype into a game you can share: Make movement feel right. Use timing, input handling, and collision techniques to create predictable controls and dependable combat.Give your games personality. Bring sprites to life with animation, sound, particles, lighting, and carefully tuned visual feedback.Make new ideas easier to implement. Organize scenes, entities, and gameplay rules into reusable systems you can extend as your projects grow.Respect the player's experience. Add remappable controls, accessibility options, and reliable saves that preserve settings and progress.Finish with confidence. Test gameplay rules, measure performance, automate builds, and prepare desktop releases for Windows, macOS, and Linux.If you understand basic C# and want to start making games-or have a prototype you want to finish-this book gives you a structured path forward. Clear explanations connect each technique to a practical problem, so you can understand the decisions, adapt the code, and keep building.Get your copy and start turning your C# skills into games you can finish and share.",
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C# Game Development with Modern .NET : Build Complete 2D Games with MonoGame Through Practical Projects in Sprites, Animation, Collision Detection, and
Overview
Build three complete 2D games and learn how to bring your own game ideas to life.
Bring your ideas to life with responsive controls, satisfying action, and worlds players can explore. Learn how to carry that experience through menus, saving, testing, and release.
C# Game Development with Modern .NET shows you how to connect these pieces through practical projects that grow from a first playable prototype into complete games. Using .NET 10, C# 14, and MonoGame, you'll learn how your code shapes what players see, feel, and do.
Finish three games and build a foundation for your own.
- Arcade Breaker: Turn a paddle-and-ball prototype into a complete arcade challenge with levels, power-ups, scoring, and victory and defeat conditions.
- A scrolling platformer: Build an explorable world with responsive jumping, reliable collisions, enemies, hazards, and checkpoints that make progress meaningful.
- An arena combat game: Create precise aiming, fast-moving projectiles, enemy waves, and weapon upgrades, then balance the action into a satisfying survival challenge.
- Make movement feel right. Use timing, input handling, and collision techniques to create predictable controls and dependable combat.
- Give your games personality. Bring sprites to life with animation, sound, particles, lighting, and carefully tuned visual feedback.
- Make new ideas easier to implement. Organize scenes, entities, and gameplay rules into reusable systems you can extend as your projects grow.
- Respect the player's experience. Add remappable controls, accessibility options, and reliable saves that preserve settings and progress.
- Finish with confidence. Test gameplay rules, measure performance, automate builds, and prepare desktop releases for Windows, macOS, and Linux.
Get your copy and start turning your C# skills into games you can finish and share.
This item is Non-Returnable
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Details
- ISBN-13: 9798161226384
- ISBN-10: 9798161226384
- Publisher: Independently Published
- Publish Date: October 2026
- Dimensions: 9.61 x 6.69 x 0.58 inches
- Shipping Weight: 0.97 pounds
- Page Count: 274
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