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{ "item_title" : "Character Creation Guide", "item_author" : [" Kim E. Lumbard "], "item_description" : " The Character Creation Guide shows you step by step how to create an iconic character essential to an engaging story. It is intended for players in Role-Playing Games (RPGs) who want to develop an awesome character, or for authors with a story they yearn to tell. The guide can be used with any RPG and by any profession to raise your game to an artform. We'll gain a keen understanding of what really matters in role-playing and story-telling, so you can focus your design and play efforts more effectively. You'll spend less time and effort, and have more engrossing funSpecifically, we'll learn about:How To Make a Character - in four phases: Inspiration, Concept, Mechanics, and Performance Fractal Blueprints for Great Role-Playing - the ideals, objects, and policies that really matterFour Cardinal Ideals - Direction, Structure, Emotion, and Synergy Five Objects Of Development - Plot, Premise, Character, Environment, and Theme First Design and Play Policies - Only create stuff that matters and Only do stuff that mattersFinding Inspiration - drawing from sources like Setting, Proposition, Exemplars, Archetypes, and TropesFour Qualities of Good Inspiration - Resonant, Specific, Original, and PromisingImagining Concept - gives us methods to design our concept and measures to test its qualityFour Qualities of Good Concept - Clear, Distinct, Engaging, and InteractiveDesigning the Character - With the concept designs that naturally develop action story structureThematic - Theme, Goal, Motive, Conflict, DestinyMutual - Appearance, Links, Connections, Hook, BackstoryDramatic - Alias, Stakes, Persona, Instinct, LimitCooperative - Aspects, Mystery, Belief, LureSetup - Name, Gender, Occupation, CatalystPlanning Performance - learning enough to execute a character transformation matched with your storyStructure - Phases and points of an action storyPortrayal - Managing clich s and imbuing dimensionsPresentation - Unfolding your story over key scenesIn addition, we provide specific Kim's RPG resources to help you create your character:Mad-libs and Questionnaire - Designed to prompt you through a useful character creation processUniversal Character Concept Sheet - Usable in any RPG and easily customized to other fields Character Examples - Real characters drawn from the fantasy genre used to illuminate designOur approach for character creation is useful for far more than just role-playing games. It applies universally to any fictional character and their performance, so these same methods are of great interest to all story content creators and performers: authors from any field, actors of stage and screen, producers of movies, improv troupes, and even songwriters. Behind the scenes the Kim's RPG Master Class is actually a distillation of best practices from those various fields.", "item_img_path" : "https://covers1.booksamillion.com/covers/bam/1/50/306/050/1503060500_b.jpg", "price_data" : { "retail_price" : "9.99", "online_price" : "9.99", "our_price" : "9.99", "club_price" : "9.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Character Creation Guide|Kim E. Lumbard

Character Creation Guide : How to construct great fictional characters

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Overview

The Character Creation Guide shows you step by step how to create an iconic character essential to an engaging story. It is intended for players in Role-Playing Games (RPGs) who want to develop an awesome character, or for authors with a story they yearn to tell. The guide can be used with any RPG and by any profession to raise your game to an artform. We'll gain a keen understanding of what really matters in role-playing and story-telling, so you can focus your design and play efforts more effectively. You'll spend less time and effort, and have more engrossing fun Specifically, we'll learn about: How To Make a Character - in four phases: Inspiration, Concept, Mechanics, and Performance Fractal Blueprints for Great Role-Playing - the ideals, objects, and policies that really matter Four Cardinal Ideals - Direction, Structure, Emotion, and Synergy Five Objects Of Development - Plot, Premise, Character, Environment, and Theme First Design and Play Policies - Only create stuff that matters and Only do stuff that matters Finding Inspiration - drawing from sources like Setting, Proposition, Exemplars, Archetypes, and Tropes Four Qualities of Good Inspiration - Resonant, Specific, Original, and Promising Imagining Concept - gives us methods to design our concept and measures to test its quality Four Qualities of Good Concept - Clear, Distinct, Engaging, and Interactive Designing the Character - With the concept designs that naturally develop action story structure Thematic - Theme, Goal, Motive, Conflict, Destiny Mutual - Appearance, Links, Connections, Hook, Backstory Dramatic - Alias, Stakes, Persona, Instinct, Limit Cooperative - Aspects, Mystery, Belief, Lure Setup - Name, Gender, Occupation, Catalyst Planning Performance - learning enough to execute a character transformation matched with your story Structure - Phases and points of an action story Portrayal - Managing clich s and imbuing dimensions Presentation - Unfolding your story over key scenes In addition, we provide specific Kim's RPG resources to help you create your character: Mad-libs and Questionnaire - Designed to prompt you through a useful character creation process Universal Character Concept Sheet - Usable in any RPG and easily customized to other fields Character Examples - Real characters drawn from the fantasy genre used to illuminate design Our approach for character creation is useful for far more than just role-playing games. It applies universally to any fictional character and their performance, so these same methods are of great interest to all story content creators and performers: authors from any field, actors of stage and screen, producers of movies, improv troupes, and even songwriters. Behind the scenes the Kim's RPG Master Class is actually a distillation of best practices from those various fields.

This item is Non-Returnable

Details

  • ISBN-13: 9781503060500
  • ISBN-10: 1503060500
  • Publisher: Createspace Independent Publishing Platform
  • Publish Date: November 2014
  • Dimensions: 9.02 x 5.98 x 0.43 inches
  • Shipping Weight: 0.61 pounds
  • Page Count: 202

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