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{ "item_title" : "ChronoCore", "item_author" : [" Dave Pitman "], "item_description" : "Dr. Eldridge had always dreamed of creating a computer that was not only state-of-the-art but also capable of manipulating the fabric of time. After years of research and countless sleepless nights, he finally succeeded. He built a powerful quantum computer, which he named ChronoCore. This extraordinary machine had the ability to access and alter events in the past. One evening, while Marcus was engrossed in his work, Ethan and Lily were playing their favorite game, Call of Duty: WWII, on the ChronoCore. The game featured a highly realistic simulation of the D-Day invasion, and the siblings were determined to change the course of history within the game. As they strategized and executed their virtual mission, they inadvertently triggered the ChronoCore's hidden function, merging the game's timeline with realityThe next day, as the real Allied troops prepared to storm the beaches of Normandy, something astonishing happened. When they arrived, they found the enemy forces already defeated. Bunkers were empty, and the landscape was eerily quiet. The soldiers were baffled, unable to comprehend how their objective had been achieved without a single shot fired. Reports from scouts confirmed the unbelievable - the enemy had been neutralized by some unknown force. Back at home, Marcus noticed strange anomalies in the data logs of the ChronoCore. He quickly realized that Ethan and Lily's gaming session had somehow impacted the actual events of D-Day. Rushing to his children's room, he found them still engrossed in their game, unaware of the monumental consequences of their actions. Dr. Eldridge's heart raced as he pieced together the implications of what had happened. The ChronoCore, his life's work, had transcended the boundaries of reality and virtual simulations, and his children's innocent game session had altered one of the most critical events in human history. The chilling realization dawned on him: if something so pivotal as D-Day had been rewritten without anyone firing a shot, what else could be changed-and at what cost? KidsStop playing right now Dr. Eldridge's voice cracked with urgency as he burst into the room where Ethan and Lily sat, still oblivious to the magnitude of what they had done. Startled, Ethan paused the game. Dad, what's wrong? We're about to win You're not just playing a game anymore, Marcus said, breathless. The ChronoCore... it's doing something I never anticipated. You've altered history. Lily frowned, confusion evident on her face. What do you mean? How is that even possible? Marcus ran his hands through his hair, trying to think of how to explain the unthinkable. The ChronoCore wasn't just designed to simulate time-it has the power to manipulate real historical events. When you changed the game's outcome, you changed the actual outcome of the D-Day invasion. The weight of his words hung in the air as both Ethan and Lily exchanged wide-eyed glances. They understood now that this was far bigger than a game. But how do we fix it? Ethan asked, panic creeping into his voice. If we changed history, what's going to happen next? Marcus paced the room, his mind racing for a solution. I don't know the full extent of the damage yet, but the timelines are delicate. Changing one event, especially something as monumental as D-Day, could create ripples that affect everything-our present, our future... Just then, the room seemed to shimmer, and a low hum emanated from the ChronoCore. Lily gasped, pointing at the screen. Look The game's interface flickered, showing images of historical figures in a strange state of flux. Leaders, battles, and events from the past appeared and disappeared like a deck of cards being shuffled. The ChronoCore was not just confined to the World War II era anymore-it was destabilizing the entire timeline.", "item_img_path" : "https://covers1.booksamillion.com/covers/bam/9/79/834/042/9798340421760_b.jpg", "price_data" : { "retail_price" : "29.99", "online_price" : "29.99", "our_price" : "29.99", "club_price" : "29.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
ChronoCore|Dave Pitman

ChronoCore : The Fractured Threads of Time

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Overview

Dr. Eldridge had always dreamed of creating a computer that was not only state-of-the-art but also capable of manipulating the fabric of time. After years of research and countless sleepless nights, he finally succeeded. He built a powerful quantum computer, which he named "ChronoCore." This extraordinary machine had the ability to access and alter events in the past.

One evening, while Marcus was engrossed in his work, Ethan and Lily were playing their favorite game, Call of Duty: WWII, on the ChronoCore. The game featured a highly realistic simulation of the D-Day invasion, and the siblings were determined to change the course of history within the game. As they strategized and executed their virtual mission, they inadvertently triggered the ChronoCore's hidden function, merging the game's timeline with reality
The next day, as the real Allied troops prepared to storm the beaches of Normandy, something astonishing happened. When they arrived, they found the enemy forces already defeated. Bunkers were empty, and the landscape was eerily quiet. The soldiers were baffled, unable to comprehend how their objective had been achieved without a single shot fired. Reports from scouts confirmed the unbelievable - the enemy had been neutralized by some unknown force.

Back at home, Marcus noticed strange anomalies in the data logs of the ChronoCore. He quickly realized that Ethan and Lily's gaming session had somehow impacted the actual events of D-Day. Rushing to his children's room, he found them still engrossed in their game, unaware of the monumental consequences of their actions.

Dr. Eldridge's heart raced as he pieced together the implications of what had happened. The ChronoCore, his life's work, had transcended the boundaries of reality and virtual simulations, and his children's innocent game session had altered one of the most critical events in human history. The chilling realization dawned on him: if something so pivotal as D-Day had been rewritten without anyone firing a shot, what else could be changed-and at what cost?

"Kids Stop playing right now " Dr. Eldridge's voice cracked with urgency as he burst into the room where Ethan and Lily sat, still oblivious to the magnitude of what they had done.

Startled, Ethan paused the game. "Dad, what's wrong? We're about to win "

"You're not just playing a game anymore," Marcus said, breathless. "The ChronoCore... it's doing something I never anticipated. You've altered history."

Lily frowned, confusion evident on her face. "What do you mean? How is that even possible?"

Marcus ran his hands through his hair, trying to think of how to explain the unthinkable. "The ChronoCore wasn't just designed to simulate time-it has the power to manipulate real historical events. When you changed the game's outcome, you changed the actual outcome of the D-Day invasion."

The weight of his words hung in the air as both Ethan and Lily exchanged wide-eyed glances. They understood now that this was far bigger than a game.

"But how do we fix it?" Ethan asked, panic creeping into his voice. "If we changed history, what's going to happen next?"

Marcus paced the room, his mind racing for a solution. "I don't know the full extent of the damage yet, but the timelines are delicate. Changing one event, especially something as monumental as D-Day, could create ripples that affect everything-our present, our future..."

Just then, the room seemed to shimmer, and a low hum emanated from the ChronoCore. Lily gasped, pointing at the screen. "Look "

The game's interface flickered, showing images of historical figures in a strange state of flux. Leaders, battles, and events from the past appeared and disappeared like a deck of cards being shuffled. The ChronoCore was not just confined to the World War II era anymore-it was destabilizing the entire timeline.

This item is Non-Returnable

Details

  • ISBN-13: 9798340421760
  • ISBN-10: 9798340421760
  • Publisher: Independently Published
  • Publish Date: September 2024
  • Dimensions: 11 x 8.5 x 0.64 inches
  • Shipping Weight: 1.57 pounds
  • Page Count: 306

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