{
"item_title" : "Composing Music for Games",
"item_author" : [" Chance Thomas "],
"item_description" : "Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.",
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Composing Music for Games : The Art, Technology and Business of Video Game Scoring
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Overview
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
This item is Non-Returnable
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Details
- ISBN-13: 9781138428263
- ISBN-10: 1138428264
- Publisher: Routledge
- Publish Date: August 2017
- Dimensions: 9.4 x 7.5 x 1 inches
- Shipping Weight: 1.67 pounds
- Page Count: 376
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