{
"item_title" : "Create Interactive Stories in Twine",
"item_author" : [" Brian Mayer "],
"item_description" : "Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.",
"item_img_path" : "https://covers1.booksamillion.com/covers/bam/1/72/534/017/1725340178_b.jpg",
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Overview
Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.
This item is Non-Returnable
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Details
- ISBN-13: 9781725340176
- ISBN-10: 1725340178
- Publisher: Rosen Young Adult
- Publish Date: July 2019
- Dimensions: 9.1 x 7.2 x 0.5 inches
- Shipping Weight: 0.9 pounds
- Page Count: 128
- Reading Level: Ages 12-17
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