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{ "item_title" : "Creativity, Technology, and Learning", "item_author" : [" Florence R. Sullivan "], "item_description" : "Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and, in particular, to the role of digital-learning technologies in enabling creativity across classroom learning environments. Topical coverage includes play, constructionism, multimodal learning and project-/problem-based learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of self-actualization, thriving communities, and humane societies.Through in-depth, empirically based discussions of the philosophical, curricular and pedagogical elements of creativity, Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digital-learning technologies in design, personal expression and problem-solving activities.", "item_img_path" : "https://covers4.booksamillion.com/covers/bam/1/13/878/883/113878883X_b.jpg", "price_data" : { "retail_price" : "63.99", "online_price" : "63.99", "our_price" : "63.99", "club_price" : "63.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Creativity, Technology, and Learning|Florence R. Sullivan

Creativity, Technology, and Learning : Theory for Classroom Practice

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Overview

Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and, in particular, to the role of digital-learning technologies in enabling creativity across classroom learning environments. Topical coverage includes play, constructionism, multimodal learning and project-/problem-based learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of self-actualization, thriving communities, and humane societies.

Through in-depth, empirically based discussions of the philosophical, curricular and pedagogical elements of creativity, Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digital-learning technologies in design, personal expression and problem-solving activities.

This item is Non-Returnable

Details

  • ISBN-13: 9781138788831
  • ISBN-10: 113878883X
  • Publisher: Routledge
  • Publish Date: February 2017
  • Dimensions: 8.9 x 5.9 x 0.6 inches
  • Shipping Weight: 0.65 pounds
  • Page Count: 200

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