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{ "item_title" : "Design for Learning in Virtual Worlds", "item_author" : [" Brian C. Nelson", "Benjamin E. Erlandson "], "item_description" : "Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores: - the history and evolution of virtual worlds - the theories behind the use of virtual worlds for learning - the design of curricula in virtual worlds - design guidelines for elements experienced in virtual worlds that support learning - design guidelines for learning quests and activities in virtual worlds. The authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating off-the-shelf virtual worlds for use in educational and training settings. Design for Learning in Virtual Worlds will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/0/41/588/640/0415886406_b.jpg", "price_data" : { "retail_price" : "69.99", "online_price" : "69.99", "our_price" : "69.99", "club_price" : "69.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Design for Learning in Virtual Worlds|Brian C. Nelson

Design for Learning in Virtual Worlds

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Overview

Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores:

- the history and evolution of virtual worlds

- the theories behind the use of virtual worlds for learning

- the design of curricula in virtual worlds

- design guidelines for elements experienced in virtual worlds that support learning

- design guidelines for learning quests and activities in virtual worlds.

The authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating "off-the-shelf" virtual worlds for use in educational and training settings. Design for Learning in Virtual Worlds will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.

This item is Non-Returnable

Details

  • ISBN-13: 9780415886406
  • ISBN-10: 0415886406
  • Publisher: Routledge
  • Publish Date: March 2012
  • Dimensions: 9.8 x 7 x 0.5 inches
  • Shipping Weight: 0.95 pounds
  • Page Count: 220

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