{
"item_title" : "Digital Entertainment",
"item_author" : [" Subhankar Das", "Saikat Gochhait "],
"item_description" : "This book presents a clear constructive representation for policy framework, effect, and integrities of various platforms that are vocal about digital entertainment. It provides a holistic representation of all the platforms, whether they are application based or AI based or web portal based.Digital Entertainment incorporates Internet-based gaming, remote gaming, online applications for TV, music, and films fans, and types of consumer-to-consumer (C2C) stimulation that includes human-PC or human-human or human-mobile collaboration through the Internet (or remote).",
"item_img_path" : "https://covers2.booksamillion.com/covers/bam/9/81/159/723/9811597235_b.jpg",
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Overview
This book presents a clear constructive representation for policy framework, effect, and integrities of various platforms that are vocal about digital entertainment. It provides a holistic representation of all the platforms, whether they are application based or AI based or web portal based.
Digital Entertainment incorporates Internet-based gaming, remote gaming, online applications for TV, music, and films fans, and types of consumer-to-consumer (C2C) stimulation that includes human-PC or human-human or human-mobile collaboration through the Internet (or remote).
This item is Non-Returnable
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Details
- ISBN-13: 9789811597237
- ISBN-10: 9811597235
- Publisher: Palgrave MacMillan
- Publish Date: February 2021
- Dimensions: 8.27 x 5.83 x 0.75 inches
- Shipping Weight: 1.13 pounds
- Page Count: 247
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