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{ "item_title" : "The Evolution of Fantasy Role-Playing Games", "item_author" : [" Michael J. Tresca "], "item_description" : " Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/0/78/645/895/078645895X_b.jpg", "price_data" : { "retail_price" : "19.99", "online_price" : "19.99", "our_price" : "19.99", "club_price" : "19.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
The Evolution of Fantasy Role-Playing Games|Michael J. Tresca

The Evolution of Fantasy Role-Playing Games

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Overview

Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.

This item is Non-Returnable

Details

  • ISBN-13: 9780786458950
  • ISBN-10: 078645895X
  • Publisher: McFarland & Company
  • Publish Date: November 2010
  • Dimensions: 8.9 x 5.9 x 0.7 inches
  • Shipping Weight: 0.7 pounds
  • Page Count: 238
  • Reading Level: Ages 18-UP

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