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{ "item_title" : "Fail to Learn", "item_author" : [" Scott Provence "], "item_description" : "Revolutionize your course design with just two elements.There are two simple reasons your learners aren't engaged or performing well:1. You don't let them fail, and2. You don't let them playCombine these two elements and you upend nearly a century of outdated and ineffective teaching conventions. The learning revolution starts with this manifesto...and with you.Fail to Learn is a guidebook for how to bring fail-forward thinking and game-centered course design to any educational setting. You'll find instructional tips, tools, and exercises alongside the latest research in pedagogy and gamification.Whether you're teaching a class on the side or leading a corporate L&D team, Fail to Learn is the only book you'll need to make your next training a success. You will:Compare your ratios of failure and play to world experts and innovatorsAnalyze failure-based courses that quadrupled success rates in just 30 minutesGet a template for designing game-based courses from the ground upConquer your own fear of failure when it comes to learning something newWritten by an award-winning gamification trainer, Fail to Learn is your pocket reference for raising the satisfaction and skills of students everywhere.Join the revolution now.", "item_img_path" : "https://covers4.booksamillion.com/covers/bam/9/79/865/374/9798653747243_b.jpg", "price_data" : { "retail_price" : "12.99", "online_price" : "12.99", "our_price" : "12.99", "club_price" : "12.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Fail to Learn|Scott Provence

Fail to Learn : A Manifesto for Training Gamification

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Overview

Revolutionize your course design with just two elements.

There are two simple reasons your learners aren't engaged or performing well:

1. You don't let them fail, and

2. You don't let them play

Combine these two elements and you upend nearly a century of outdated and ineffective teaching conventions. The learning revolution starts with this manifesto...and with you.

Fail to Learn is a guidebook for how to bring fail-forward thinking and game-centered course design to any educational setting. You'll find instructional tips, tools, and exercises alongside the latest research in pedagogy and gamification.

Whether you're teaching a class on the side or leading a corporate L&D team, Fail to Learn is the only book you'll need to make your next training a success. You will:

  • Compare your ratios of failure and play to world experts and innovators
  • Analyze failure-based courses that quadrupled success rates in just 30 minutes
  • Get a template for designing game-based courses from the ground up
  • Conquer your own fear of failure when it comes to learning something new

Written by an award-winning gamification trainer, Fail to Learn is your pocket reference for raising the satisfaction and skills of students everywhere.

Join the revolution now.

This item is Non-Returnable

Details

  • ISBN-13: 9798653747243
  • ISBN-10: 9798653747243
  • Publisher: Independently Published
  • Publish Date: June 2020
  • Dimensions: 8 x 5 x 0.35 inches
  • Shipping Weight: 0.37 pounds
  • Page Count: 150

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