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The Four Phases|Game Design Guru

The Four Phases : A story first structure for open world game design

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Overview

In the vein of books like Jesse Schell's "Book of Lenses" or Raph Koster's "Theory of Fun" comes a new title on the fascinating subject of Game Design. Follow along as the Guru takes you on a journey through the Four Phases of designing a Good Game: One with a well made Story.

This item is Non-Returnable

Details

  • ISBN-13: 9798731494793
  • ISBN-10: 9798731494793
  • Publisher: Independently Published
  • Publish Date: April 2021
  • Dimensions: 9 x 6 x 0.17 inches
  • Shipping Weight: 0.26 pounds
  • Page Count: 80

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