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The Fundamentals of C/C++ Game Programming|Brian Beuken

The Fundamentals of C/C++ Game Programming : Using Target-based Development

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Overview

This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.

This item is Non-Returnable

Details

  • ISBN-13: 9781032863801
  • ISBN-10: 1032863803
  • Publisher: CRC Press
  • Publish Date: December 2025
  • Dimensions: 10 x 7 x 1.01 inches
  • Shipping Weight: 1.91 pounds
  • Page Count: 490

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