menu
{ "item_title" : "GDScript for Game Developers", "item_author" : [" Jim P. Snell "], "item_description" : "Personally I found GDScript a breath of fresh air when I first started using Godot It allowed me to focus on creating game mechanics without getting bogged down in complex syntax or memory managementGDScript concepts We've not only displayed text but also explored how GDScript interacts with the Godot Engine and touched on important programming concepts like inheritance functions, and debuggingVariables are fundamental building blocks in programming. They act as containers for storing data within your program Think of them as labeled boxes where you can put different kinds of information In GDScript you declare a variable using the var keywordThis comprehensive guide has covered a wide range of topics related to GDScript and game development in Godot From the basics of GDScript syntax and data types to more advanced concepts like signals scene management UI creation debugging, and optimization you have gained a solid foundation for creating your own games.", "item_img_path" : "https://covers2.booksamillion.com/covers/bam/9/79/830/899/9798308996453_b.jpg", "price_data" : { "retail_price" : "17.69", "online_price" : "17.69", "our_price" : "17.69", "club_price" : "17.69", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
GDScript for Game Developers|Jim P. Snell

GDScript for Game Developers : A Practical Introduction

local_shippingShip to Me
In Stock.
FREE Shipping for Club Members help

Overview

Personally I found GDScript a breath of fresh air when I first started using Godot It allowed me to focus on creating game mechanics without getting bogged down in complex syntax or memory managementGDScript concepts We've not only displayed text but also explored how GDScript interacts with the Godot Engine and touched on important programming concepts like inheritance functions, and debugging
Variables are fundamental building blocks in programming. They act as containers for storing data within your program Think of them as labeled boxes where you can put different kinds of information In GDScript you declare a variable using the var keyword
This comprehensive guide has covered a wide range of topics related to GDScript and game development in Godot From the basics of GDScript syntax and data types to more advanced concepts like signals scene management UI creation debugging, and optimization you have gained a solid foundation for creating your own games.

This item is Non-Returnable

Details

  • ISBN-13: 9798308996453
  • ISBN-10: 9798308996453
  • Publisher: Independently Published
  • Publish Date: January 2025
  • Dimensions: 9.61 x 6.69 x 0.3 inches
  • Shipping Weight: 0.51 pounds
  • Page Count: 138

Related Categories

You May Also Like...

    1

BAM Customer Reviews