{
"item_title" : "Game Design Deep Dive",
"item_author" : [" Joshua Bycer "],
"item_description" : "Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high-highs and low-lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.- A look at the history of metroidvania design- A primer on 2D platforming UI/UX- Explaining the design and specific elements that make a metroidvania orcould be applied to other genres- Perfect for designers and students alike",
"item_img_path" : "https://covers1.booksamillion.com/covers/bam/1/03/294/461/1032944617_b.jpg",
"price_data" : {
"retail_price" : "180.00", "online_price" : "180.00", "our_price" : "180.00", "club_price" : "180.00", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : ""
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Overview
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high-highs and low-lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
- A look at the history of metroidvania design
- A primer on 2D platforming UI/UX
- Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
- Perfect for designers and students alike
This item is Non-Returnable
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Details
- ISBN-13: 9781032944616
- ISBN-10: 1032944617
- Publisher: CRC Press
- Publish Date: June 2025
- Dimensions: 9 x 6 x 0.38 inches
- Shipping Weight: 0.81 pounds
- Page Count: 132
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