menu
{ "item_title" : "Game Development Using Python [Op]", "item_author" : [" James R. Parker "], "item_description" : "This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook.Features:Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and moreIncludes a companion disc with example code, games assets, and color figuresCompanion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/1/68/392/180/1683921801_b.jpg", "price_data" : { "retail_price" : "57.99", "online_price" : "57.99", "our_price" : "57.99", "club_price" : "57.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Game Development Using Python [Op]|James R. Parker

Game Development Using Python [Op]

local_shippingShip to Me
On Order. Usually ships in 2-4 weeks
FREE Shipping for Club Members help

Overview

This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook.

Features:

  • Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more
  • Includes a companion disc with example code, games assets, and color figures
Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Details

  • ISBN-13: 9781683921806
  • ISBN-10: 1683921801
  • Publisher: Mercury Learning and Information
  • Publish Date: January 2019
  • Dimensions: 9 x 7 x 0.8 inches
  • Shipping Weight: 1.15 pounds
  • Page Count: 500

Related Categories

You May Also Like...

    1

BAM Customer Reviews