{
"item_title" : "Game Feel",
"item_author" : [" Steve Swink "],
"item_description" : "Feel is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring feel to the forefront and gives it a proper voice.",
"item_img_path" : "https://covers3.booksamillion.com/covers/bam/0/12/374/328/0123743281_b.jpg",
"price_data" : {
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Overview
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
This item is Non-Returnable
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Details
- ISBN-13: 9780123743282
- ISBN-10: 0123743281
- Publisher: CRC Press
- Publish Date: October 2008
- Dimensions: 9.1 x 7.4 x 0.9 inches
- Shipping Weight: 1.9 pounds
- Page Count: 376
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