Gamification for Human Factors Integration : Social, Education, and Psychological Issues
Overview
With the popularity and ease-of-access to internet technologies, especially social networking, a number of human-centered issues has developed including internet addiction and cyber bullying. In an effort to encourage positive behavior, it is believed that applying gaming principles to non-gaming environments through gamification can assist in improving human interaction online. Gamification for Human Factors Integration: Social, Educational, and Psychological Issues presents information and best practices for promoting positive behavior online through gamification applications in social, educational, and psychological contexts. Through up-to-date research and practical applications, educators, academicians, information technology professionals, and psychologists will gain valuable insight into human-internet interaction and a possible solution for improving the relationship between society and technology.
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Details
- ISBN-13: 9781466650718
- ISBN-10: 1466650710
- Publisher: Information Science Reference
- Publish Date: January 2014
- Dimensions: 11 x 8.5 x 0.81 inches
- Shipping Weight: 2.48 pounds
- Page Count: 362
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