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{ "item_title" : "The Gamified Mind", "item_author" : [" , Yukti "], "item_description" : "You were never bad at learning. You were playing a badly designed game. Why will your brain happily grind a hundred hours to beat a video game - yet rebel against thirty minutes with a textbook? Why do you refresh a food-delivery tracker seven times, but can't focus on your own goals for seven minutes? It isn't discipline. It's design - and your phone's apps figured out the rules of your mind while your school and your office ignored them completely. The Gamified Mind is the field guide to those rules. Drawing on behavioural science - dopamine, flow, desirable difficulty, the psychology of failure - and translating it through unmistakably Indian life (the myth of Sharmaji's son, the 2 a.m. ratta, the dusty office foosball table, the Zomato stakeout), it reveals how the brain actually learns, works, and grows - and how to redesign your study, your work, and your ambitions so hard things finally start to feel like play. Across eight fast, witty chapters - each with a story, the science, a real case, and a practical level-up you can use the same day - you'll learn to:study less and remember far morebeat burnout and the soul-killing appraisal cycleturn a side hustle into a game you can't quitreplace the fear of failure with the courage to respawnFor the student drowning in syllabi, the teacher losing a Gen-Z classroom, and the professional who senses there's more in them than the system is letting out. Stop grinding. Start playing. Press start.", "item_img_path" : "https://covers4.booksamillion.com/covers/bam/8/16/890/140/8168901401_b.jpg", "price_data" : { "retail_price" : "12.99", "online_price" : "12.99", "our_price" : "12.99", "club_price" : "12.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
The Gamified Mind|, Yukti

The Gamified Mind : How Behavioural Design and Play Unlock Human Intellect

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Overview

You were never bad at learning. You were playing a badly designed game. Why will your brain happily grind a hundred hours to beat a video game - yet rebel against thirty minutes with a textbook? Why do you refresh a food-delivery tracker seven times, but can't focus on your own goals for seven minutes? It isn't discipline. It's design - and your phone's apps figured out the rules of your mind while your school and your office ignored them completely. The Gamified Mind is the field guide to those rules. Drawing on behavioural science - dopamine, flow, desirable difficulty, the psychology of failure - and translating it through unmistakably Indian life (the myth of Sharmaji's son, the 2 a.m. ratta, the dusty office foosball table, the Zomato stakeout), it reveals how the brain actually learns, works, and grows - and how to redesign your study, your work, and your ambitions so hard things finally start to feel like play. Across eight fast, witty chapters - each with a story, the science, a real case, and a practical "level-up" you can use the same day - you'll learn to:

  • study less and remember far more
  • beat burnout and the soul-killing appraisal cycle
  • turn a side hustle into a game you can't quit
  • replace the fear of failure with the courage to "respawn"
For the student drowning in syllabi, the teacher losing a Gen-Z classroom, and the professional who senses there's more in them than the system is letting out. Stop grinding. Start playing. Press start.

This item is Non-Returnable

Details

  • ISBN-13: 9788168901407
  • ISBN-10: 8168901401
  • Publisher: Certaze Technologies
  • Publish Date: July 2026
  • Dimensions: 8.5 x 5.5 x 0.24 inches
  • Shipping Weight: 0.31 pounds
  • Page Count: 114

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