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{ "item_title" : "Godot 4 Game Development for Beginners", "item_author" : [" Burnell Cliche "], "item_description" : "Godot 4 Game Development for Beginners is a hands-on guide for anyone who wants to build 2D and 3D games with Godot 4. Through step-by-step projects and clear explanations, you will gain practical experience in game design, scripting, physics, and user interface creation. Each chapter builds your skills from the ground up, helping you move from simple prototypes to complete, playable games.You will learn how to design engaging mechanics, write efficient scripts with GDScript, work with both 2D and 3D nodes, and bring your games to life with interactive elements. By the end, you will have the knowledge and confidence to create and publish your own games on PC, web, or mobile platforms.What You Will LearnInstall and set up Godot 4Create your first 2D game from scratchImplement movement, collisions, collectibles, and AIWork with 3D scenes, nodes, cameras, lighting, and physicsBuild levels and manage gameplay logicDesign user interfaces with menus, buttons, and HUDsExport finished games for PC, web, and mobileDebug common issues and optimize performanceWho This Book Is ForComplete beginners with no prior game development experienceHobbyists interested in creating 2D and 3D projectsStudents learning programming and interactive designAspiring developers who want to master Godot 4 through practical projectsTable of ContentsGetting Started with Godot 4Your First 2D Game2D Game MechanicsIntroduction to GDScript2D Game Project - Build a PlatformerIntroduction to 3D Game Development3D Game Mechanics3D Game Project - Build a Simple 3D GameUser Interface DesignExporting Your GameTips for Continuing Your Godot JourneyAppendix A. Cheat Sheet for Nodes, Signals, and GDScriptAppendix B. Troubleshooting Common Errors", "item_img_path" : "https://covers2.booksamillion.com/covers/bam/9/79/826/342/9798263421953_b.jpg", "price_data" : { "retail_price" : "20.00", "online_price" : "20.00", "our_price" : "20.00", "club_price" : "20.00", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Godot 4 Game Development for Beginners|Burnell Cliche

Godot 4 Game Development for Beginners : Learn 2D and 3D Game Creation with Step-by-Step Projects and Practical Guidance

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Overview

Godot 4 Game Development for Beginners is a hands-on guide for anyone who wants to build 2D and 3D games with Godot 4. Through step-by-step projects and clear explanations, you will gain practical experience in game design, scripting, physics, and user interface creation. Each chapter builds your skills from the ground up, helping you move from simple prototypes to complete, playable games.

You will learn how to design engaging mechanics, write efficient scripts with GDScript, work with both 2D and 3D nodes, and bring your games to life with interactive elements. By the end, you will have the knowledge and confidence to create and publish your own games on PC, web, or mobile platforms.

What You Will Learn

  • Install and set up Godot 4

  • Create your first 2D game from scratch

  • Implement movement, collisions, collectibles, and AI

  • Work with 3D scenes, nodes, cameras, lighting, and physics

  • Build levels and manage gameplay logic

  • Design user interfaces with menus, buttons, and HUDs

  • Export finished games for PC, web, and mobile

  • Debug common issues and optimize performance

Who This Book Is For

  • Complete beginners with no prior game development experience

  • Hobbyists interested in creating 2D and 3D projects

  • Students learning programming and interactive design

  • Aspiring developers who want to master Godot 4 through practical projects

Table of Contents

  1. Getting Started with Godot 4

  2. Your First 2D Game

  3. 2D Game Mechanics

  4. Introduction to GDScript

  5. 2D Game Project - Build a Platformer

  6. Introduction to 3D Game Development

  7. 3D Game Mechanics

  8. 3D Game Project - Build a Simple 3D Game

  9. User Interface Design

  10. Exporting Your Game

  11. Tips for Continuing Your Godot Journey
    Appendix A. Cheat Sheet for Nodes, Signals, and GDScript
    Appendix B. Troubleshooting Common Errors

This item is Non-Returnable

Details

  • ISBN-13: 9798263421953
  • ISBN-10: 9798263421953
  • Publisher: Independently Published
  • Publish Date: September 2025
  • Dimensions: 10 x 7 x 0.5 inches
  • Shipping Weight: 0.92 pounds
  • Page Count: 238

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