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{ "item_title" : "Grand Theft Auto", "item_author" : [" Jason Glaser "], "item_description" : "En el mundo de los videojuegos, Grand Theft Auto (GTA) es un fen meno cultural. Desde que la serie debuten 1997, ha llevado al l mite la jugabilidad de mundo abierto, la narrativa y el realismo, mientras ha generado tambi n mucha controversia. Dirigido a lectores de 12 a os en adelante, este t tulo basado en STEM se adentra en el innovador mundo de GTA, examinando su historia de dise o y desarrollo, innovaciones en programaci n y la libertad que ofrece a los jugadores para explorar enormes ciudades virtuales. Tambi n se analizan los derivados, el multijugador en l nea y la influencia de la serie en la industria del videojuego. Incluye glosario, recuadros informativos y perfiles de creadores, streamers y/o competidores de esports destacados.In the world of computer gaming, Grand Theft Auto (GTA) is a cultural phenomenon. Since the series debuted in 1997, it has pushed the limits of open-world gameplay, storytelling, and realism--while sparking plenty of controversy along the way. For readers age 12 and up, this STEM-based title dives inside the groundbreaking world of GTA, examining its design and development history, programming innovations, and the freedom it gives players to explore massive virtual cities. Spin-offs, online multiplayer, and the series' influence on the gaming industry are also discussed. Includes a glossary, sidebars, and profiles of notable creators, streamers, and/or esports competitors.", "item_img_path" : "https://covers2.booksamillion.com/covers/bam/9/79/889/680/9798896803553_b.jpg", "price_data" : { "retail_price" : "13.99", "online_price" : "13.99", "our_price" : "13.99", "club_price" : "13.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Grand Theft Auto|Jason Glaser

Grand Theft Auto

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Overview

En el mundo de los videojuegos, Grand Theft Auto (GTA) es un fen meno cultural. Desde que la serie debut en 1997, ha llevado al l mite la jugabilidad de mundo abierto, la narrativa y el realismo, mientras ha generado tambi n mucha controversia. Dirigido a lectores de 12 a os en adelante, este t tulo basado en STEM se adentra en el innovador mundo de GTA, examinando su historia de dise o y desarrollo, innovaciones en programaci n y la libertad que ofrece a los jugadores para explorar enormes ciudades virtuales. Tambi n se analizan los derivados, el multijugador en l nea y la influencia de la serie en la industria del videojuego. Incluye glosario, recuadros informativos y perfiles de creadores, streamers y/o competidores de esports destacados.In the world of computer gaming, Grand Theft Auto (GTA) is a cultural phenomenon. Since the series debuted in 1997, it has pushed the limits of open-world gameplay, storytelling, and realism--while sparking plenty of controversy along the way. For readers age 12 and up, this STEM-based title dives inside the groundbreaking world of GTA, examining its design and development history, programming innovations, and the freedom it gives players to explore massive virtual cities. Spin-offs, online multiplayer, and the series' influence on the gaming industry are also discussed. Includes a glossary, sidebars, and profiles of notable creators, streamers, and/or esports competitors.

Details

  • ISBN-13: 9798896803553
  • ISBN-10: 9798896803553
  • Publisher: Creative Paperbacks
  • Publish Date: August 2026
  • Dimensions: 8.6 x 8.5 x 0.1 inches
  • Shipping Weight: 0.7 pounds
  • Page Count: 48
  • Reading Level: Ages 12-15

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