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{ "item_title" : "Handbook of Computer Games Technology", "item_author" : [" Akira Hanako "], "item_description" : "Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming.", "item_img_path" : "https://covers4.booksamillion.com/covers/bam/1/63/240/261/1632402610_b.jpg", "price_data" : { "retail_price" : "149.95", "online_price" : "149.95", "our_price" : "149.95", "club_price" : "149.95", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Handbook of Computer Games Technology|Akira Hanako

Handbook of Computer Games Technology : Volume II

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Overview

Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming.

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Details

  • ISBN-13: 9781632402615
  • ISBN-10: 1632402610
  • Publisher: Clanrye International
  • Publish Date: February 2015
  • Dimensions: 11 x 8.5 x 0.5 inches
  • Shipping Weight: 1.68 pounds
  • Page Count: 204

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